The player character's interaction with the world of Dark Souls includes a great deal of combat. Combat includes melee attacks, various forms of defensive maneuvering, and magical abilities. For melee attacks, player characters have access to a wide array of high fantasy, medieval-style weaponry—including swords, spears, and maces-as well as fantastical weaponry such as magical swords, huge greatswords, and immense clubs. For defense, player characters have access to shields, armor, dodging, and parrying. For magic, which includes a wide variety of offensive and defensive abilities known as sorceries, miracles, and pyromancies, player characters do not use any form of mana as in most other fantasy RPGs - instead, they gain a discrete number of uses for each attuned spell when resting at a bonfire. These various forms of combat all have tradeoffs, variations, and in-game costs associated with them; and they can all be buffed or altered in some fashion through leveling, smithing, consumable items, magical rings, and new equipment.